

Everything from selling independent - it was a video thing - so selling independent films, to advertising, to customizing and selling the software itself to other people who distributed video. We had 4 million active users and so there was an audience, and we were trying to figure out, "What are the different ways we can monetize?" There were like 30 different legitimate things to explore, each of which would have a department at a real company or whatever. It's kind of like an activist project and they were trying to figure out like how do we make money? Is there a way for us to make money in a business sense as opposed to raising money from donors which is what they had been doing? I was knee-deep in this job that was really complicated and I was basically the person in part in charge of the business development for a nonprofit tech company that was trying to decentralize video. Do you want me to talk a little bit about the motivation for the product itself or just the coding?īasically I had this in 2000… It was a long time ago, 2008, I think.
#WORKFLOWY DATES HOW TO#
Everyone thinks they can do it better, but why would I be any different so I'll use this delusion to learn how to program. I'll just waste that idea on learning to code because obviously it's not actually a good idea. Everyone thinks they can make a better note-taking and task. It was like a teaching-myself-to-code project. Then at some point I had stuff I really wanted to build and I was like, "I'm just going to start building this." Actually, that was WorkFlowy. That was my motivation in general, so I'd been fiddling with it for years.

Coding let's you just build stuff yourself that other people can use in a really, really rewarding way. I was trained as a product designer and building stuff is super fun. Some people don't like that.įor me it was like, "This is just a fun puzzle and I really love to build things. And so I was like, "Okay, I'm not going to do this." From my first exposure, I liked the process of running into confusing things and having to fix them. I took some computer science classes, just like one-and-a-half, at Stanford when I was there, and it was like probably the thing I enjoyed the most but I just was… It was the first time I had done it, whereas everyone had been doing it since they were 12. So, I think… I've kind of been teaching myself to code for a long time.
